There are only two ways we did multiplayer back in the day. Three if you count the NES SATTELLITE, and actually had a game besides Volleyball that could actually utilize it!!!!!
1.) We’d fucking swap the controllers back and forth between our sweaty, sticky hands. Sometimes we’d have clusters of 5-8 kids around one small little 13 inch television and swapping around the controller between us all while playing one of the MANY fucking Nintendo games.
We’d decide how to swap off by:
Losing a life.
Beating a level.
Or a combination of the two. Go until you die. Unless, of course, you beat the level.
Of course, this also depended on the game. Excitebike, for example, we used to fucking all pile together and create a MOTHER FUCKER of a track, and then take turns racing it and actually writing down our times to see who could get through it the fastest.
For Zelda. One would handle the map. The others would follow along as one lone kid controlled the hero of hyrule. (Not to mention shout such helpful things as “LOOKOUT!!! SHIT!!!!!! and my personal favorite, WHAT THE HELL! DIDN’T YOU SEE THAT HEART PIECE!??!”)
2.) Then there was the *OTHER* multiplayer. The second controller.
Double Dragon.
Heh. You could truely co op. Or chose the other, more fun option where you can kick your partners ass.
I wonder how many kids went to school with black eyes because of this second option?
Better yet…
BATTLETOADS!!!!!!
No one could withstand the will of the speedbike stage. Not with two players. No….this led to fights.
Not the pussy ass chat or voice over multiplayer today. Straight up fistfights.
Every been hit by an NES controller full force swung at your head by your best friend? YEAH! ME TOO! Why? Because that bastard couldn’t fucking speedbike to save his fucking ass, and I brought up his mother’s tendencies to be “promiscuous”.
This is only a taste of what’s to come. Stay tuned, and we’ll see what shit I can trump up next!!!!